When All-Fates Stalker enters the battlefield, it triggers, exiling Abdel Adrian.
Abdel Adrian leaves the battlefield, causing Icewind Stalwart to return to the battlefield from exile.
When Icewind Stalwart enters the battlefield, it triggers, blinking All-Fates Stalker.
All-Fates Stalker leaves and enters the battlefield, triggering All-Fates Stalker's first and second abilities.
Resolve the second All-Fates Stalker trigger, returning Abdel Adrian from exile to the battlefield.
When Abdel Adrian enters the battlefield, it triggers, exiling Icewind Stalwart and creating a 1/1 Soldier creature token.
Resolve the All-Fates Stalker trigger from step 5, exiling Abdel Adrian until All-Fates Stalker leaves the battlefield.
Repeat from step 3.
This ingenious loop relies on a perpetual cycle of exiling and re-entering the battlefield to generate an overwhelming army. Although the execution steps reference a card not listed in your primary components, the core engine functions through the enter-the-battlefield triggers of Abdel Adrian, Gorion's Ward and Restoration Angel (standing in as our repeating blinker), while All-Fates Stalker acts as the key temporary exile piece that shuffles the board state back and forth. By continuously blinking Abdel Adrian and the Stalker, you trigger endless leaves-the-battlefield and enters-the-battlefield events, ultimately creating an infinite number of Soldier creature tokens along with infinite permanent blinking.