Activate Summoning Station by tapping it, creating a 2/2 Pincher creature token.
When the Pincher enters the battlefield, Blasting Station triggers, untapping itself.
Activate Blasting Station by tapping it and sacrificing the Pincher.
When the Pincher dies, Summoning Station triggers, untapping itself.
Resolve the Blasting Station ability, dealing 1 damage to any target.
Repeat.
This loop is a masterclass in turning perpetual motion into lethal force, hinging entirely on how Biotransference redefines the battlefield by making all your creatures into artifacts. Because of that passive type-redistribution, every 2/2 Pincher token produced by Summoning Station enters as an artifact creature, simultaneously satisfying both stations' triggers. That allows you to sacrifice the Pincher to Blasting Station for direct damage, which sends the token to the graveyard as an artifact and cleanly untaps Summoning Station to start the cycle anew.