Camellia, the Seedmiser + Peregrin Took + Academy Manufactor + Bard, King of Dale
Camellia, the Seedmiser
Peregrin Took
Academy Manufactor
Bard, King of Dale
Infinite +1/+1 counters on Squirrels you controlInfinite +1/+1 counters on an infinite number of creature tokensInfinite Clue tokensInfinite creature ETBInfinite Food tokensInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite artifact tokens
How it works
Activate Camellia by paying 2 and sacrificing a Food.
Camellia's first ability triggers, creating two Foods, two Clues, two Treasures and two 1/1 Squirrel creature tokens.
Resolve the Camellia ability, putting a +1/+1 counter on each other Squirrel you control.
Activate the Treasures by tapping and sacrificing them, adding 2.
Repeat.
This delightful loop relies on a brilliant compounding of token-replacement effects to turn a simple snack into an absolute hoard. When you activate Camellia, the Seedmiser by foraging a Food, Peregrin Took steps in to grant you an extra Food, while Academy Manufactor and Bard, King of Dale multiply every single token generated into a massive bounty of Clues, Foods, Treasures, and Squirrels. The mana from your newly minted Treasures easily funds the next activation, while Bard, King of Dale also doubles your card draws if you decide to cash in your Foods. Ultimately, Camellia, the Seedmiser uses this endless cycle to pile infinite +1/+1 counters onto your growing army of Squirrels.