Idris, Soul of the TARDIS + Strionic Resonator + Basalt Monolith + Sphinx's Disciple + The Flesh Is Weak
Idris, Soul of the TARDIS
Strionic Resonator
Basalt Monolith
Sphinx's Disciple
The Flesh Is Weak
Infinite card drawInfinite draw triggers
How it works
Activate Liquimetal Torque's second ability by tapping it, causing Sphinx's Disciple to become an artifact.
Cast Idris either from your hand or from the command zone by paying 1 and commander tax, if applicable.
When Idris enters the battlefield, its imprint ability triggers, targeting Sphinx's Disciple.
Holding priority, activate Strionic Resonator by paying 2 and tapping it, copying Idris' trigger, targeting Basalt Monolith.
Resolve both Idris triggers, exiling Basalt Monolith and Sphinx's Disciple.
During your next turn, activate Idris using Basalt Monolith's first ability by tapping it, adding CCC.
Activate Idris using Basalt Monolith's second ability by paying 3, untapping it.
Sphinx's Disciple triggers, causing you to draw a card.
Repeat from step 6.
This clever loop turns Idris, Soul of the TARDIS into an unstoppable engine by leveraging Strionic Resonator to imprint both Basalt Monolith and Sphinx's Disciple at the same time. Once exiled, Idris inherits the Monolith's mana-generating and self-untapping abilities alongside the Disciple's inspired trigger, becoming a self-contained powerhouse. Because The Flesh Is Weak makes your creatures into artifacts, you can easily set up the initial target for Idris's entry, while its own effect pumps up your team. By cycling the Monolith's untap ability over and over, you continuously untap Idris and draw your entire deck through the inherited inspired ability.