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Assault Suit + Merchant Ship

U mana
Assault Suit
Assault Suit
Merchant Ship
Merchant Ship
Draw the game

How it works

  1. If needed, give control of Merchant Ship to an opponent who controls no Islands.
  2. When Merchant Ship's controller controls no Islands, Merchant Ship triggers, causing them to sacrifice it.
  3. However, Merchant Ship cannot be sacrificed due to Assault Suit.
  4. Merchant Ship triggers again, creating a mandatory infinite loop that causes the game to end in a draw.

This clever loop forces the game to end in a draw by exploiting a contradiction between a creature's self-preservation rule and an unbreakable shield. When you hand over Merchant Ship to an opponent who controls no Islands, its own triggered ability demands that it be sacrificed for lack of a home-state Island. However, Assault Suit steps in with a passive blanket prohibition that states the equipped creature simply cannot be sacrificed under any circumstances. Because the sacrifice attempt fails while the trigger condition remains permanently true, the game is trapped in a mandatory, un-interruptible loop of repeated triggers that instantly halts the match in a draw.

Legal in:CommanderLegacyOathbreakerVintage
27 decks$46.67