Urza, Lord High Artificer + Words of Wind + Forensic Gadgeteer + Sol Ring
Urza, Lord High Artificer
Words of Wind
Forensic Gadgeteer
Sol Ring
Infinite storm countReturn all permanents opponents control to their owner's handInfinite colorless manaExile your libraryCast all spells in your libraryMass Land Denial
How it works
Cast Sol Ring by paying its mana cost.
Forensic Gadgeteer triggers, creating a Clue token.
Activate Urza's first ability by tapping the Clue, adding .
Activate Sol Ring by tapping it, adding CC.
Activate Words of Wind by paying 1, replacing the next card you would draw by causing each player to return a permanent to their hand instead.
Activate the Clue by paying 1 and sacrificing it, causing you to return Sol Ring from the battlefield to your hand, and causing each opponent to return a permanent they control from the battlefield to their hand due to Words of Wind.
Repeat.
This elegant loop transforms the humble Clue token into an engine of total board control and infinite value. Forensic Gadgeteer acts as the catalyst by dropping a Clue whenever you cast an artifact and discounting artifact activations, which crucially allows you to crack that very Clue for just one mana instead of two. By layering Words of Wind over that draw, every sacrificed Clue replaces its card draw with a forced bounce, letting you endlessly pick up and replay Sol Ring while stripping your opponents of every last permanent they control. Urza, Lord High Artificer ties the whole room together by converting your newly generated artifacts into a steady stream of blue mana to keep the loop going, ultimately letting you churn through your entire library and cast every spell you own for free.