Infinite creature LTBInfinite creature ETBInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can producePut all Equipment cards from your library onto the battlefield
How it works
Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
Repeat each combat phase.
This clever loop relies on Rukarumel, Biologist to make your non-Sliver team count as chosen creature types, though the real engine is fueled by Godo, Bandit Warlord and Phantom Steed teaming up for endless combat phases. When Phantom Steed attacks, it spits out a temporary token copy of Wormfang Drake, which promptly enters the battlefield and exiles Godo to satisfy its own sacrifice clause. Once the combat phase wraps up and the Wormfang Drake token is sacrificed, Godo returns to the battlefield to fetch another Equipment card straight from your library. Meanwhile, Frostcliff Siege can quietly reward all this relentless combat by letting you draw cards whenever your team deals damage to an opponent.