Infinite creature LTBInfinite creature ETBInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can producePut all Equipment cards from your library onto the battlefield
How it works
Declare Phantom Steed and Godo as attackers, triggering each of their second abilities.
Resolve the Godo trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
Resolve the Phantom Steed trigger, creating a token copy of Wormfang Drake.
When the token Wormfang Drake enters the battlefield, its first ability triggers, exiling Godo.
At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Wormfang Drake token.
When the token Wormfang Drake leaves the battlefield, its second ability triggers, returning Godo from exile to the battlefield.
When Godo enters the battlefield, its first ability triggers, allowing you to search your library for an Equipment card and put it onto the battlefield.
Repeat each combat phase.
This intricate loop transforms a single charge into an endless sequence of assaults by letting Phantom Steed weaponize its attack trigger to repeatedly clone Wormfang Drake. Every time that token enters, it exiles Godo, Bandit Warlord, and when the token vanishes at the end of combat, Wormfang Drake's departure returns Godo to the battlefield to trigger all over again. Xenograft ensures that Godo counts as a Samurai so that Godo, Bandit Warlord's untap trigger resets your attackers, while Frostcliff Siege provides the haste and trample needed to punch through the red zone repeatedly. With every new iteration, Godo fetches another Equipment straight from your library, turning this flashing cavalry charge into an unstoppable infinite army.