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Mister Gutsy + Nim Deathmantle + Krark-Clan Ironworks + Gorma, the Gullet

B manaG mana
Mister Gutsy
Mister Gutsy
Nim Deathmantle
Nim Deathmantle
Krark-Clan Ironworks
Krark-Clan Ironworks
Gorma, the Gullet
Gorma, the Gullet
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensExile your library with the ability to play the exiled cards until end of turnInfinite creature ETBInfinite Junk tokensInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggersInfinite +1/+1 counters on a creature

How it works

  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding CC.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding CC.
  5. Resolve the Nim Deathmantle trigger, causing you to pay 4 to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
  6. Repeat.
Legal in:CommanderLegacyOathbreakerVintage
1 decks$20.35