Reduce the toughness of creatures opponents control to 0 on each of your turns
How it works
At the beginning of your end step, Toxrill's first ability triggers, putting a slime counter on each creature your opponents control.
Because your opponents' creatures are now 0/0 due to Maha and Toxrill's static effects, the creatures die as a state-based action due to having zero toughness unless there is an effect boosting their toughness.