← Back to GrimoireKykar, Zephyr Awakener + Warden of the Eye + Time Walk



Infinite turnsLock
How it works
- Cast Time Walk by paying its mana cost.
- Kykar triggers, exiling Warden of the Eye.
- Resolve Time Walk, causing you to take an extra turn after this one.
- At the beginning of your end step, Kykar triggers, returning Warden of the Eye from exile to the battlefield.
- When Warden of the Eye enters, it triggers, returning Time Walk from your graveyard to your hand.
- Repeat each turn.
Legal in:Vintage