Bishop of Wings + Breath of Fury + Fervor + Maskwood Nexus
Bishop of Wings
Breath of Fury
Fervor
Maskwood Nexus
Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite lifegainInfinite lifegain triggersInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Deal combat damage using the creature that has Breath of Fury attached.
Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to any other creature you control, then causing you to untap all creatures you control and to get an additional combat phase after this one.
When the creature that had Breath of Fury attached dies as an Angel due to Maskwood Nexus, Bishop of Wings' second ability triggers, creating a 1/1 Spirit creature token.
When the Spirit enters the battlefield as an Angel due to Maskwood Nexus, Bishop of Wings' first ability triggers, causing you to gain 4 life.
Repeat each combat phase.
This ingenious loop relies on Maskwood Nexus to turn every creature you control into an Angel, perfectly priming them to synergize with Bishop of Wings. When your enchanted creature strikes an opponent, Breath of Fury triggers its own sacrifice and reattachment while granting you an extra combat phase, and Fervor ensures your newly untapped creatures can immediately dive back into battle without waiting. Each time that sacrificed creature dies as an Angel, Bishop of Wings replaces it with a 1/1 Spirit token that immediately enters as an Angel to trigger a steady stream of lifegain, allowing you to chain infinite combat phases and attacks until victory is yours.