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Krark-Clan Ironworks + Spine of Ish Sah + Sculpting Steel + Samut, the Driving Force

W manaR manaG mana
Krark-Clan Ironworks
Krark-Clan Ironworks
Spine of Ish Sah
Spine of Ish Sah
Sculpting Steel
Sculpting Steel
Samut, the Driving Force
Samut, the Driving Force
Near-infinite artifact ETBNear-infinite artifact LTBNear-infinite artifact sacrifice triggersDestroy all permanents opponents control on each of your turnsLockMass Land Denial

How it works

  1. Cast Sculpting Steel by paying at most 2 due to Samut. Choose to have it enter as a copy of Spine of Ish Sah.
  2. When Sculpting Steel enters, its first ability triggers, destroying a permanent.
  3. Activate Krark-Clan Ironworks by sacrificing Sculpting Steel, adding CC.
  4. Sculpting Steel's second ability triggers, returning it from your graveyard to your hand.
  5. Repeat.
Legal in:CommanderLegacyOathbreakerVintage
2 decks$14.74