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Breath of Fury + Phabine, Boss's Confidant + Magnus the Red

W manaU manaR manaG mana
Breath of Fury
Breath of Fury
Phabine, Boss's Confidant
Phabine, Boss's Confidant
Magnus the Red
Magnus the Red
Infinite card draw for all playersInfinite draw triggersInfinite draw triggers for all playersNear-infinite creature ETBNear-infinite creature LTBNear-infinite combat damageNear-infinite combat phasesNear-infinite creature tokensNear-infinite death triggersNear-infinite mana creatures you control can produceNear-infinite creature sacrifice triggersNear-infinite untap of creatures you controlNear-infinitely large creatures you control until end of turn

How it works

  1. Deal combat damage using the creature that has Breath of Fury attached and Magnus the Red, triggering Breath of Fury and Magnus the Red.
  2. Resolve the Magnus the Red trigger, creating a creature token.
  3. Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. Repeat each combat phase.

This volatile loop relies on chaining extra combat phases by moving **Breath of Fury** to a fresh creature every time damage connects, fueled directly by the tokens generated along the way. While the enchanted creature dutifully triggers the Aura's sacrifice and untap effect upon dealing combat damage, **Magnus the Red** pitches in by spitting out a brand-new 3/3 red Spawn creature token of its own to receive the moving enchantment for the next assault. Meanwhile, **Phabine, Boss's Confidant** ensures your growing army arrives with haste ready to attack immediately while constantly padding your board with Citizen tokens through parley. Together, they turn a single successful swing into an endless chain of combat steps, massive power boosts, and card draw that sweeps the table.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$23.82