The Legend of Kuruk // Avatar Kuruk + Loading Zone + Baboon Spirit
The Legend of Kuruk // Avatar Kuruk
Loading Zone
Baboon Spirit
Infinite turnsLock
How it works
Activate Avatar Kuruk by paying 20 minus 1 for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
At the beginning of your end step, Baboon Spirit triggers, blinking Avatar Kuruk and causing it to return to the battlefield as The Legend of Kuruk with two lore counters on it due to Loading Zone.
The Legend of Kuruk's first and second chapter abilities trigger, causing you to scry 2, draw a card, scry 2 and draw another card.
Move to your next turn. At the beginning of your precombat main phase. The Legend of Kuruk triggers, putting two lore counters on it. Its third chapter ability triggers, causing you to exile it and return it to the battlefield as Avatar Kuruk.
Repeat.
By utilizing Loading Zone's replacement effect to double the lore counters placed on The Legend of Kuruk as it transforms, this loop accelerates through its chapters to repeatedly trigger its saga side before flipping back into Avatar Kuruk. Once transformed, Baboon Spirit's activated ability blinks Avatar Kuruk so that Loading Zone can double its counters again upon its return, setting up the next cycle. This continuous transformation feeds right back into fueling Avatar Kuruk's expensive Waterbend exhaust ability—reduced by tapping your permanents—to take infinite extra turns and lock down the game.