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Wick, the Whorled Mind + Xenograft + Phantom Train

U manaB manaR mana
Wick, the Whorled Mind
Wick, the Whorled Mind
Xenograft
Xenograft
Phantom Train
Phantom Train
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creature

How it works

  1. Cast Wick either from your hand or from the command zone by paying 3B mana plus commander tax, if applicable.
  2. When Wick enters the battlefield, it triggers.
  3. Holding priority, if you control a Snail, activate Phantom Train by sacrificing the Snail, putting a +1/+1 counter on Phantom Train.
  4. If needed, repeat step 3 until you do not control a Snail.
  5. Resolve the Wick trigger, creating a 1/1 Snail creature token.
  6. When the Snail enters the battlefield as a Rat due to Xenograft, Wick triggers.
  7. Repeat from step 3.

This loop relies on Xenograft to constantly redefine your board state, turning every creature you control into a Rat so that Wick, the Whorled Mind keeps spawning fresh Snails upon entry. Phantom Train acts as the sacrifice outlet, devouring those newly minted Snails to bulk itself up with +1/+1 counters while clearing your Snail count so Wick's trigger can fire again. By feeding the Snail token back into the Phantom Train, you establish a self-sustaining cycle of endless creature sacrifices, entering-the-battlefield triggers, and leaving-the-battlefield triggers.

Legal in:CommanderLegacyModernOathbreakerVintage
1 decks$1.44