← Back to Grimoire

Chronomantic Escape + Sphinx of the Second Sun + Pirated Copy

W manaU mana
Chronomantic Escape
Chronomantic Escape
Sphinx of the Second Sun
Sphinx of the Second Sun
Pirated Copy
Pirated Copy
You can't be attackedLock

How it works

  1. Cast Chronomantic Escape by paying 4W manaW mana, causing creatures to be unable to attack you until your next turn, and putting Chronomantic Escape into exile with three time counters on it.
  2. At the beginning of your postcombat main phase, both copies of Sphinx of the Second Sun trigger, causing you to get two additional beginning phases after this phase.
  3. Move to your first additional beginning phase.
  4. At the beginning of your upkeep, Chronomantic Escape triggers, removing a time counter from itself.
  5. Repeat from step 3 one additional time.
  6. At the beginning of your next upkeep, Chronomantic Escape triggers, removing a time counter from itself and causing you to cast it without paying its mana cost.
  7. Resolve Chronomantic Escape, causing creatures to be unable to attack you until your next turn, and putting Chronomantic Escape into exile with three time counters on it.
  8. Repeat from step 2.

This clever lock relies on the extra beginning phases granted by Sphinx of the Second Sun—and a second copy made via Pirated Copy—to violently accelerate time for your suspended cards. By generating multiple additional untap, upkeep, and draw steps every turn, you burn through Chronomantic Escape's time counters at an absurd rate. This lets you recast the spell immediately to ensure creatures can never attack you, creating an impenetrable and repeating defensive loop.

Legal in:CommanderLegacyOathbreakerVintage
1 decks$22.02