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High Tide + Archaeomancer + Snap
High Tide
Archaeomancer
Snap
Infinite creature ETB
Infinite creature LTB
Infinite storm count
How it works
Cast High Tide by paying
, causing Islands to add an additional
this turn.
Activate two Islands by tapping them, adding
.
Cast Archaeomancer by paying
2
.
Archaeomancer enters the battlefield, returning High Tide from your graveyard to your hand.
Activate an Island by tapping it, adding
.
Cast High Tide by paying
, causing Islands to add an additional
this turn.
Activate an Island by tapping it, adding
.
Cast Snap by paying
1
, returning Archaeomancer from the battlefield to your hand and untapping two Islands.
Activate two Islands by tapping them, adding six
.
Cast Archaeomancer by paying
2
.
Archaeomancer enters the battlefield, returning Snap from your graveyard to your hand.
Repeat from step 8.
Legal in:
Commander
Legacy
pauperCommander
pauperCommanderMain
Vintage
14.7k decks
$4.47