The Master, Formed Anew + Archaeomancer + Snap + Swarm Intelligence + Crookshank Kobolds
The Master, Formed Anew
Archaeomancer
Snap
Swarm Intelligence
Crookshank Kobolds
Infinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite storm countReturn any number of creatures to their owners' handsInfinite mana lands you control can produceInfinite untap of lands you control
How it works
Activate up to two lands by tapping them, adding at least .
Cast The Master either from your hand or from the command zone by paying and commander tax, if applicable, choosing to have it enter the battlefield as a copy of Archaeomancer.
When The Master enters the battlefield, it triggers, returning Snap to your hand from your graveyard.
Resolve the copy of Snap, returning Ornithopter to your hand from the battlefield, and untapping up to two lands.
Activate up to two lands by tapping them, adding at least .
Resolve the copy of Snap, returning The Master to your hand from the battlefield, and untapping up to two lands.
Repeat.
This intricate loop turns The Master, Formed Anew into an engine for infinite value by leveraging its ability to enter the battlefield as a copy of Archaeomancer. Once Archaeomancer is in exile with a takeover counter, casting The Master allows you to repeatedly retrieve Snap from your graveyard. Meanwhile, Swarm Intelligence provides the extra targeting power needed to keep the bounce and untap cycle flowing seamlessly. By bouncing and re-casting The Master alongside Crookshank Kobolds (acting here as your free target for the copied bounces), you continuously untap your lands with Snap to generate infinite mana and storm count.