This clever engine transforms the battlefield into a recursive loop of eternal time by fundamentally altering what your creatures are. Encroaching Mycosynth and Arcane Adaptation work in tandem behind the scenes to turn all your permanents into artifacts and every creature you control into an Angel, ensuring that any death or entry triggers your other permanents accordingly. You sacrifice five creatures to Time Sieve to take an extra turn, and as those creatures perish, Bishop of Wings sees them die as Angels to spawn a flurry of 1/1 Spirit tokens. Because Arcane Adaptation also makes those new tokens enter as Angels, Bishop of Wings triggers again to pad your life total, leaving you with enough new bodies to feed back into Time Sieve and lock down the game forever.