Cast Wick either from your hand or from the command zone by paying 3 plus commander tax, if applicable.
When Wick enters the battlefield, it triggers.
Holding priority, if you control a Snail, activate Viscera Seer by sacrificing the Snail, causing you to scry 1.
If needed, repeat step 3 until you do not control a Snail.
Resolve the Wick trigger, creating a 1/1 Snail creature token.
When the Snail enters the battlefield as a Rat due to Arcane Adaptation, Wick triggers.
Repeat from step 3.
By naming "Rat" as its creature type upon entry, Arcane Adaptation acts as the vital glue for this engine, magically turning every creature you control into a Rat. This transformation ensures that whenever Viscera Seer sacrifices your Snail token to scry, Wick, the Whorled Mind immediately sees a new Rat enter the battlefield and triggers to spawn another Snail. This creates a self-sustaining loop of endless sacrifices, death triggers, and scrys fueled entirely by the brilliant synergy between your commander and your enchantments.