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Kodama of the East Tree + Sakashima the Impostor + Orzhov Basilica

W manaU manaB manaG mana
Kodama of the East Tree
Kodama of the East Tree
Sakashima the Impostor
Sakashima the Impostor
Orzhov Basilica
Orzhov Basilica
Infinite landfall triggers

How it works

  1. Play Orzhov Basilica.
  2. Kodama of the East Tree, Sakashima the Impostor, and Orzhov Basilica trigger.
  3. Resolve the Sakashima the Impostor trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Orzhov Basilica trigger, returning it to your hand.
  5. Resolve the Kodama of the East Tree trigger, putting Orzhov Basilica onto the battlefield.
  6. Sakashima the Impostor and Orzhov Basilica trigger.
  7. Resolve the Orzhov Basilica trigger, returning it to your hand.
  8. Resolve the Sakashima the Impostor token's trigger, putting Orzhov Basilica onto the battlefield.
  9. Kodama of the East Tree and Orzhov Basilica trigger.
  10. Repeat from step 5.

This elegant loop turns the bounce mechanic of Orzhov Basilica into an infinite engine by leveraging a clever linguistic loophole: because Sakashima the Impostor enters as a copy of Kodama of the East Tree, it also carries a separate Kodama triggered ability. When Orzhov Basilica enters the battlefield, it triggers its own bounce ability alongside both Kodama of the East Tree and Sakashima the Impostor's copy-triggers. As the Basilica bounces itself back to your hand, the staggered triggers let you drop it right back down, alternating between the two tree spirits to repeat the process indefinitely for infinite landfall triggers.

Legal in:CommanderLegacyOathbreakerVintage
6 decks$17.16