← Back to Grimoire

The Legend of Kuruk // Avatar Kuruk + Sakashima the Impostor + Thassa, Deep-Dwelling

U mana
The Legend of Kuruk // Avatar Kuruk
The Legend of Kuruk // Avatar Kuruk (back)
The Legend of Kuruk // Avatar Kuruk
Sakashima the Impostor
Sakashima the Impostor
Thassa, Deep-Dwelling
Thassa, Deep-Dwelling
Infinite turnsLock

How it works

  1. Activate Sakashima the Impostor using Avatar Kuruk's ability by paying 20 minus 1 for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
  2. At the beginning of your end step, Thassa triggers, blinking Sakashima the Impostor. Choose to have it enter the battlefield as a copy of Avatar Kuruk.
  3. Repeat each turn.

By letting Sakashima the Impostor enter the battlefield as a copy of Avatar Kuruk (the back face of The Legend of Kuruk), you unlock a massive Waterbend exhaust ability that grants you an extra turn for twenty mana. Because that immense cost can be subsidized by tapping your other artifacts and creatures, you can readily pull it off while Thassa, Deep-Dwelling is around to safely blink Sakashima at the beginning of your end step. This flicker resets Sakashima's once-per-game exhaust activation by making it re-enter fresh as a brand-new copy of Avatar Kuruk, allowing you to chain infinite turns and lock down the game completely.

Legal in:CommanderLegacyModernOathbreakerVintage
55 decks$41.10