The Legend of Kuruk // Avatar Kuruk + Sakashima the Impostor + Baboon Spirit
The Legend of Kuruk // Avatar Kuruk
Sakashima the Impostor
Baboon Spirit
Infinite turnsLock
How it works
Activate Sakashima the Impostor using Avatar Kuruk's ability by paying 20 minus 1 for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
Activate Baboon Spirit by paying 3, exiling Sakashima
At the beginning of your end step, Baboon Spirit triggers, returning Sakashima from exile to the battlefield. Choose to have it enter the battlefield as a copy of Avatar Kuruk.