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Time Sieve + Myr Battlesphere + Teleportation Circle + Adrix and Nev, Twincasters

W manaU manaB manaG mana
Time Sieve
Time Sieve
Myr Battlesphere
Myr Battlesphere
Teleportation Circle
Teleportation Circle
Adrix and Nev, Twincasters
Adrix and Nev, Twincasters
Infinite turnsLock

How it works

  1. At the beginning of your end step, Teleportation Circle triggers, blinking Myr Battlesphere.
  2. When Myr Battlesphere enters the battlefield, its first ability triggers, creating eight 1/1 Myr artifact creature tokens due to Adrix and Nev.
  3. Activate Time Sieve by tapping it and sacrificing five Myrs, causing you to take an extra turn after this one.
  4. Repeat each turn.

This brilliant sequence locks down your opponents in a flurry of recursive clockwork by turning your end step into an engine for infinite turns. At the heart of it, Teleportation Circle routinely blinks Myr Battlesphere, which enters the battlefield to spawn a fresh litter of mechanical minions. Thanks to Adrix and Nev, Twincasters doubling your token generation, that single entry spits out a staggering eight 1/1 Myr artifact creature tokens instead of the usual four. With a fresh supply of sacrifices ready, you simply tap Time Sieve and feed it five of those Myrs to seize an extra turn, repeating the process over and over until victory is yours.

Legal in:CommanderLegacyOathbreakerVintage
1 decks$18.03