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Disa the Restless + Breath of Fury + Maelstrom Wanderer

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Disa the Restless
Disa the Restless
Breath of Fury
Breath of Fury
Maelstrom Wanderer
Maelstrom Wanderer
Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control

How it works

  1. Deal combat damage to an opponent using the creature that has Breath of Fury attached, triggering Breath of Fury and Disa the Restless's second ability.
  2. Resolve the Disa the Restless trigger, creating a Tarmogoyf creature token.
  3. Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to and attach it to the Tarmogoyf token, then causing untap all creatures you control and to get an additional combat phase after this one.
  4. Repeat each combat phase.

This elegant combat loop thrives on turning a single successful strike into an endless storm of phases by constantly recycling your Aura. When your enchanted creature connects, Breath of Fury forces its own sacrifice and reattaches itself to a fresh host, while Disa the Restless ensures you always have a brand-new Tarmogoyf token waiting to receive the Aura and keep the cycle going. Meanwhile, Maelstrom Wanderer provides the crucial haste needed for your newly spawned tokens to immediately charge into battle during each additional combat phase generated by the Aura's trigger.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$8.99