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Breath of Fury + Maelstrom Wanderer + Maestros Diabolist

U manaB manaR manaG mana
Breath of Fury
Breath of Fury
Maelstrom Wanderer
Maelstrom Wanderer
Maestros Diabolist
Maestros Diabolist
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite damageInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control

How it works

  1. Declare the creature with Breath of Fury attached and Maestros Diabolist as attackers.
  2. Maestros Diabolist triggers, creating a creature token.
  3. Deal combat damage using the creature that has Breath of Fury attached.
  4. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  5. If the sacrificed creature was a Devil token, it triggers when it dies, dealing 1 damage to any target.
  6. Repeat each combat phase.

This explosive loop hinges on turning your combat steps into an unstoppable, self-perpetuating engine by leveraging the haste granted by Maelstrom Wanderer. You attach Breath of Fury to a creature—such as the Devil token created by Maestros Diabolist when it attacks—and send it into the red zone alongside Maestros Diabolist itself. When that creature deals combat damage to a player, Breath of Fury triggers its sacrifice, instantly moving the Aura onto the fresh Devil token just generated, untapping your entire board, and granting you an additional combat phase. Because Maelstrom Wanderer gives your creatures haste, that newly minted token can attack immediately, allowing you to repeat the cycle over and over for infinite combat phases and damage.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$8.92