Breath of Fury + Seluma, Light of Aysen + Maelstrom Wanderer
Breath of Fury
Seluma, Light of Aysen
Maelstrom Wanderer
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Deal combat damage using the creature that has Breath of Fury attached and Seluma, triggering both Breath of Fury and Seluma.
Resolve the Seluma trigger, returning an Angel from your graveyard to the battlefield.
Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Angel returned in step 2, then causing you to untap all creatures you control and to get an additional combat phase after this one.
Repeat each combat phase.
This vicious loop centers on attaching Breath of Fury to a creature and sending it into the red zone alongside Seluma, Light of Aysen. When they connect, Seluma, Light of Aysen plucks an Angel straight from your graveyard to the battlefield, while Breath of Fury triggers to sacrifice its host, hop onto that freshly returned Angel, and grant you an entirely fresh combat phase with an untap of your entire board. Thanks to Maelstrom Wanderer, your newly returned Angels—and any other creatures you draft into the fray—don't even have to wait to attack, as Maelstrom Wanderer grants your entire team haste so the onslaught can begin immediately.