Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Deal combat damage to an opponent using Dune-Brood Nephilim and the creature with Breath of Fury attached.
Breath of Fury and Dune-Brood Nephilim trigger.
Resolve the Dune-Brood Nephilim trigger, creating a 1/1 Sand creature token for each land you control.
Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a Sand token, untap all creatures you control and get an additional combat phase after this one.
Repeat each combat phase.
This dazzling cycle turns an army of lands into an endless parade of attackers, beginning the moment Dune-Brood Nephilim connects with an opponent. With Fervor granting every newly spawned token immediate haste, your fresh recruits are never left waiting on the sidelines. As Dune-Brood Nephilim and the creature bearing Breath of Fury deal their combat damage, Breath of Fury triggers to sacrifice its host, leap to one of the newly created Sand tokens, and untap your entire board to launch another extra combat phase. By continually funneling Breath of Fury onto the fresh tokens generated by Dune-Brood Nephilim's massive land-scaling triggers, you perpetuate an infinite loop of combat phases and token creation.