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Breath of Fury + We Ride at Dawn + Fervor

W manaR mana
Breath of Fury
Breath of Fury
We Ride at Dawn
We Ride at Dawn
Fervor
Fervor
Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control

How it works

  1. Declare your commander and the creature with Breath of Fury attached as attackers.
  2. We Ride at Dawn's second ability triggers, creating a 1/1 Mercenary creature token.
  3. Deal combat damage using the creature that has Breath of Fury attached.
  4. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Mercenary token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  5. Repeat each combat phase.

This loop turns a steady stream of attackers into an endless march of combat phases by continually recycling Breath of Fury onto fresh bodies. Each time your enchanted creature connects, Breath of Fury sacrifices it to jump to the 1/1 Mercenary creature token generated by We Ride at Dawn's attack trigger, untapping your entire board in the process. Fervor is the glue that makes this infinite engine function, granting haste so that your newly minted tokens and rebirthed creatures can charge right back into battle without missing a beat.

Legal in:CommanderLegacyOathbreakerVintage
2 decks$11.11