← Back to GrimoireSigurd, Jarl of Ravensthorpe + Time Sieve + There and Back Again + City of Death





Sigurd, Jarl of Ravensthorpe Infinite turnsLock
How it works
- At the beginning of your precombat main phase, There and Back Again and City of Death trigger.
- Resolve the There and Back Again trigger, putting a lore counter on it.
- There and Back Again's third chapter ability and Sigurd trigger.
- Resolve the Sigurd trigger, putting a +1/+1 counter on a creature you control.
- Resolve the There and Back Again trigger, creating a legendary 6/6 Smaug creature token and causing you to sacrifice There and Back Again.
- Resolve the City of Death trigger, putting a lore counter on it.
- City of Death's second chapter ability and Sigurd trigger.
- Resolve the Sigurd trigger, putting a +1/+1 counter on a creature you control.
- Resolve the City of Death trigger, creating a copy of the Smaug token.
- Put a Smaug token into your graveyard due to the legend rule.
- When the Smaug token dies, it triggers, creating fourteen Treasure tokens.
- Declare Sigurd as an attacker.
- Activate a Treasure by tapping and sacrificing it, adding 1.
- Activate Sigurd by paying 1, removing a lore counter from City of Death.
- Activate Time Sieve by tapping it and sacrificing five Treasures, causing you to take an extra turn after this one.
- Move to your next turn.
- At the beginning of your precombat main phase, City of Death triggers, putting a lore counter on it.
- Repeat from step 7.
Legal in:CommanderLegacyOathbreakerVintage