← Back to Grimoire

Traveling Plague + Woe Strider + Gremlin Tamer

W manaU manaB mana
Traveling Plague
Traveling Plague
Woe Strider
Woe Strider
Gremlin Tamer
Gremlin Tamer
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite scry 1

How it works

  1. Cast Traveling Plague by paying 3B manaB mana, attaching it to another creature you control.
  2. When Traveling Plague enters, Gremlin Tamer triggers, creating a creature token.
  3. Activate Woe Strider by sacrificing the creature Traveling Plague is attached to.
  4. When the creature dies, Traveling Plague triggers, returning itself from your graveyard to the battlefield attached to the token created in step 2.
  5. When Traveling Plague enters, Gremlin Tamer triggers, creating a creature token.
  6. Resolve the Woe Strider ability.
  7. Repeat from step 3.

This clever little engine turns the recurring nightmare of Traveling Plague into a relentless loop by abusing its mandatory return clause whenever its host dies. You sacrifice the enchanted creature to Woe Strider's ability, which conveniently lets you scry along the way and sends the Aura straight to the graveyard. Because Traveling Plague looks for its host to leave the battlefield rather than requiring it to be a legal target, it triggers itself to return to the battlefield attached to whatever fresh body is available. That's where Gremlin Tamer comes in, pulling double duty as a payoff engine by triggering its eerie ability every single time the Aura re-enters, flooding your board with an endless army of Gremlin tokens while you sculpt your library to perfection.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$0.91